Fixed Force setting is here. Testers wanted!

Fixed Force Risk Game Settings

Fixed Force is a Risk game setting that removes chance from the attacking phase. Are you tired of getting killed by horrible luck? Can’t stand the cold rolls? Then Fixed Force Risk game setting is for you. So I am quite excited to announce that Fixed Force is now being tested on DevCom.

Fixed force risk game settings

There are three rules.

  1. Attacks are 1 for 1. Both the attack and defender lose 1 troop per attack.
  2. You need 3 troops to make an attack.
  3. A 1 provides no defense. The attacker can defeat a 1 without losing a troop.

 

We are looking for committed people to put this feature through its paces by playing fixed force Risk game settings on the DevCom server. To sign up, go to the DevCom clan and just send the admin a note.

To get a better sense of what this is all about, watch this totally awesome first episode of the Major Command Risk Special Ops podcast!

Remember guys. Fixed Force is a Risk game setting that removes chance from the attacking phase. If you’re tired of getting killed easy and can’t stand the cold rolls, then Fixed Force Risk game setting is right for you. From this moment on the Fixed Force setting is available for testing on DevCom.

18 thoughts on “Fixed Force setting is here. Testers wanted!”

  1. hmm. looks interesting, but I feel like it would give a player who is getting more troops a faster victory, and leave no possibility for a losing player to rise up.

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