Fixed Force Risk Game Settings
Fixed Force is a Risk game setting that removes chance from the attacking phase. Are you tired of getting killed by horrible luck? Can’t stand the cold rolls? Then Fixed Force Risk game setting is for you. So I am quite excited to announce that Fixed Force is now being tested on DevCom.
There are three rules.
- Attacks are 1 for 1. Both the attack and defender lose 1 troop per attack.
- You need 3 troops to make an attack.
- A 1 provides no defense. The attacker can defeat a 1 without losing a troop.
We are looking for committed people to put this feature through its paces by playing fixed force Risk game settings on the DevCom server. To sign up, go to the DevCom clan and just send the admin a note.
To get a better sense of what this is all about, watch this totally awesome first episode of the Major Command Risk Special Ops podcast!
Remember guys. Fixed Force is a Risk game setting that removes chance from the attacking phase. If you’re tired of getting killed easy and can’t stand the cold rolls, then Fixed Force Risk game setting is right for you. From this moment on the Fixed Force setting is available for testing on DevCom.
Count me in, sweet deliverance from the dice!
hmm. looks interesting, but I feel like it would give a player who is getting more troops a faster victory, and leave no possibility for a losing player to rise up.
kdela, right you would think that, but im not sure its the case. thats why we need to test lots of games.
You can count me in.
im in
Count me in, (after 8/13) I hate my dice :O
I’m in,tired of being dies bitch.
Sounds great! I’d love to test it out.
I’d rather win and lose knowing it was my strategy and not my dice rolls. Bring it on!
Im in, I dont know if this is the worst loss but 3 vs 20 and I lost 16 troops….
Count me in!
let’s do this
count me in
I would love to do this, assuming all the games are casual games
I’m In
Like to try it!
got recetnly pretty heavy double icy dices! im ready!
looks interesting, can i play -please